Super fast stand-alone 3D rendering and animation Artlantis meets all your needs when it comes to speed, ease-of-use, and high quality renderings and animations. Two versions are available; Artlantis Render shines in the rendering of still images, while Artlantis Studio excels in the creation of animations and virtual panoramas. NOTE: Please contact me directly to purchase The Maxwell Render Engine for Artlantis, Artlantis Key-Server Network Licenses and Artlantis Media Voucher Credits. Buy Now: PLEASE SELECT WHICH VERSION YOU REQUIRE.
549 1035 tianxiaowang https. Export from ARCHICAD 20 to Artlantis Render 5.1 and Artlantis Studio 5.1 Export from ARCHICAD 20 to Artlantis Render and Artlantis Studio 4. Browse and Read Artlantis Sketchup Manual Pdf. Reading book; you can also enrich the knowledge by getting them form artlantis sketchup manual pdf.
Artlantis optimises the project’s display, and offers an even larger preview size: standardised on Mac OS and Windows, Artlantis’s interface is based on a single clear window, adjustable and easy-to-use. With its inspectors grouped at the top of the screen, the working window is easier to read − displaying on the fly or permanently, depending on your preference, the lists on the left and the catalog at the bottom of the screen. As a result, the number of clicks needed to access the desired feature has been reduced to a minimum!
Real-time preview – Artlantis’s founding concept – gives users continuous control of each change in the scene. While radiosity (global illumination) guaranteeing the realism of the scene, is known to use a lot of calculation time, Artlantis stands out as the only rendering software able to provide a quality / calculation time ratio as relevant in the preview as in the final calculation. Interactive navigation and management of the 3D database is specifically designed to manage scenes containing millions of polygons.
Simply put: all Artlantis developments share the same goal: quality and optimal productivity. To create stunning images, Artlantis 6 now includes its own built-in physical engine, emphasizing physical rendering quality, precision, material accuracy, and energy consumption. White model During calculation, white model rendering changes all surfaces to white except for those that are transparent. Lights maintain their color for sophisticated environments. Pre-settings Choose among many pre-set modes (indoor, outdoor, low light) and different definitions (speed, medium, quality), to quickly set the best results!
White balance White Balance allows you to adjust the dominant color of a scene to the ambient lighting. Simply set this new parameter to automatic color mode or select a reference color, which will be recognised as white in the 3D scene. Ambient occlusion This new option in Artlantis allows users to display a global ambient occlusion to create virtual shadows in small areas where natural light doesn’t go.
It brings more depth and relief to both interior and exterior scenes. Heliodon The manual heliodon can be set easier than ever by adjusting the angles for zenith and azimuth right in the Inspector.
Like the lights, the volumetric effect of the rays of light, or ‘God rays’, can be added in post-process in the heliodon settings. To give you greater freedom in image reprocessing, these effects are recorded in specific layers when exporting in PSD. Lighting and Neon lighting. By default, Artlantis offers 8 IES pre-set profiles. Artlantis 6 now allows you to import downloaded IES profiles from manufacturers’ websites.
These files are used to simulate realistic illumination of your projects. For even greater flexibility, Artlantis 6 allows you to easily edit the brightness, color, direction and opening angle.
Artlantis offers two illumination methods: Automatic Light Adjustment and ISO/Shutter. By choosing the Automatic Light Adjustment setting, the lights and neon power used in the scene are automatically adjusted to the sky and sun illumination. In addition, neon lights have been completely updated for this version with considerable gains in terms of quality and calculation speed. In Artlantis, the view is characterised by an adjustable focus camera that you can place precisely in the scene. For the same point of view, choose different heliodons and / or activate different lights. Just as a photographer chooses his diaphragm aperture, you can set, directly and selectively, the depth of field, as well as the ISO and shutter speed from as many points of view as you want. Artlantis 6 offers new features to your perspectives: each point of view now has its own infinite ground with altitude and material, as well as background and foreground images.
Handling, re-sizing and adjusting backgrounds and foregrounds is easier than ever in this new version. Artlantis 6 also has a particularly useful function for high vertical projects: the Architect camera. This option displays the project in two vanishing points to obtain real verticals. Using the new media catalog is fast and efficient.
Its organisation into categories (icons) and subcategories (titles) allows you to choose in mere seconds the right media for your project. For better use of your workspace, the catalog window can be moved independently on your second screen if you use one. In order to satisfy users who want to customise their catalog with their own media, Artlantis 6 allows you to add custom folders from Level II of the catalog. New display features allow you to view the latest media used, shaders and objects in the current project, or those added to the selection. A new tool makes it easy to drop media from the selection randomly into the scene with repeating clicks Artlantis 6 would not be complete without the InApp Media Store offering more than 5,000 objects and shaders of all kinds for purchase.
Enrich your catalog at any time by logging in and downloading new media that are automatically placed in the correct categories and sub-categories of your catalog, or in the folder of your choice. Artlantis Studio Animation. In addition to panoramas, Artlantis 6 and iVisit 3D allow you to create VR Objects! The iVisit 3D Player has been upgraded to open up new horizons in creativity. The display quality of iVisit 3D panoramas and VR Objects is better than ever − whether you’re viewing on a website or on a mobile device. For unlimited sharing, a new Android application is now available on Google Play, in addition to that from the AppStore.
To improve your experience using multi-node panoramas, iVisit 3D now offers two navigation methods: keep the point of view of the direction you’re moving in, or choose the default view of each node. The navigation thumbnails precisely represent each point of view.
Setting your iVisit 3D panoramas, you can now navigate between the nodes directly in the preview. Optional Artlantis Render Farm. Mac Minimum Required Configuration. CPU: Mac Intel® Intel ® i3 4Core 2GHz.
RAM: 48 GB RAM. System:Mac OS X® 10.8.5. Graphic card: 1GB., OpenGLDisplay resolution of 1280 x 800 million colours. Mouse: three buttons (Scroll mouse). Internet Access.Graphics chipsets are not supported Recommended System Configuration. Intel® Core i7, 4+Core.
RAM: 16GB. System:Mac OS X 10.10. Graphic card: 2GB,OpenGL capable. Display resolution of 1920 x 1080 million colours. Mouse: three buttons (Scroll mouse). Internet Access. PC Minimum Required Configuration.
PC Intel® i3 4Core 2GHz. RAM: 8GB. System: Windows Windows 7 (64 bits). Graphic card: 1GB., OpenGL. Display resolution of 1280 x 800 million colours.
Mouse: three buttons (Scroll mouse). Internet Access.Graphics chipsets are not supported. Recommended System Configuration. PC Intel® Core i7, 4+Core. RAM: 16GB. System:Windows 7 or 8.1 (64 bits).
Graphic card: 2 Gb / OpenGL. Display resolution of 1920 x 1080 million colours. Mouse: three buttons (Scroll mouse). Internet Access.